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Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka and published by SignHead Studio. The player controls Chell, the protagonist of the Portal series, who wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.
Video game glitches may be used to achieve sequence breaks, [13] or may be used for other purposes such as skipping cutscenes and increasing the player's speed or damage output. [ 5 ] [ 14 ] Some people, called glitch-hunters , choose to focus on finding glitches that will be useful to speedrunners. [ 15 ]
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Link ventures into ancient Zonai temples after reuniting with his allies; Sidon, the prince and, later, king of the Zora; Tulin, a young Rito archer and son of Teba, a past ally of Link's; Yunobo, a Goron, now the president of the YunoboCo mining company; and Riju, the young chief of the Gerudo. After defeating the monsters that have taken over ...
Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This may include the fastest possible route to complete a game or showcasing new optimizations to existing world records. TAS requires research into the theoretical limits of the games and their respective competitive categories.
ActiveCare proactively ensures your PC is always ready for action, while eliminating the hassle of setting schedules or being interrupted by annoying system maintenance routines. Fast Repairs - System Mechanic leverages today’s powerful multi-core processors to scan for slowdown in several areas of your PC at once, and then repairs those ...
The first Games for Windows – Live-enabled title was Shadowrun, which launched simultaneously on Windows Vista and Xbox 360 on May 29, 2007, [1] [5] and was also the first Live title to offer cross-platform play between Windows Vista and Xbox 360 on the Live service.
Myth II: Soulblighter is a real-time tactics game; unlike real-time strategy games, the player does not have to engage in resource micromanagement or economic macromanagement, does not have to construct a base or buildings, and does not have to gradually build up their army by acquiring resources and researching new technologies.