Search results
Results from the WOW.Com Content Network
2008-04-26: Original Image:Human outline.gif @en.wikipedia being deleted as it has been replaced in all instances by Image:Human outline.svg. The file history for Image:Human outline.gif follows. There was no additional information on the image description page. 2007-07-29T17:32:36 (Talk | contribs | block) 325×720 5 KB (Based on Image:Human.svg)
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Wikipe-tan, a combination of the Japanese word for Wikipedia and the friendly suffix for children, -tan, [1] is a moe anthropomorph of Wikipedia.. Moe anthropomorphism (Japanese: 萌え擬人化, Hepburn: moe gijinka) is a form of anthropomorphism in anime, manga, and games where moe qualities are given to non-human beings (such as animals, plants, supernatural entities and fantastical ...
Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.
Anatomy of the human head. The human head consists of a fleshy outer portion, which surrounds the bony skull. The brain is enclosed within the skull. There are 22 bones in the human head. The head rests on the neck, and the seven cervical vertebrae support it. The human head typically weighs between 2.3 and 5 kilograms (5.1 and 11.0 lb) Over 98 ...
Chiaroscuro – using strong contrasts between light and dark to achieve a sense of volume in modeling three-dimensional objects such as the human body. Gesture Drawing - loose drawing or sketching with the wrists moving, to create a sense of naturalism of the line or shape, as opposed to geometric or mechanical drawing; Grisaille –
The illusion derives from the lack of visual cues for depth. For instance, as the dancer's arms move from viewer's left to right, it is possible to view her arms passing between her body and the viewer (that is, in the foreground of the picture, in which case she would be circling counterclockwise on her right foot) and it is also possible to view her arms as passing behind the dancer's body ...