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  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    An animation of generating a 30 by 20 maze using Prim's algorithm. This algorithm is a randomized version of Prim's algorithm. Start with a grid full of walls. Pick a cell, mark it as part of the maze. Add the walls of the cell to the wall list. While there are walls in the list: Pick a random wall from the list.

  3. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  4. File:MAZE 30x20 Prim.ogv - Wikipedia

    en.wikipedia.org/wiki/File:MAZE_30x20_Prim.ogv

    Fixes a bug that caused it to be not actually Prim's algorithm. 01:46, 6 February 2011: 1 min 1 s, 732 × 492 (563 KB) Dllu {{Information |Description ={{en|1=The generation of a maze using a randomized Prim's algorithm. This maze is 30x20 in size. The C++ source code used to create this can be seen at w:User:Purpy Pupple/Maze.}} |Source

  5. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    Prim's algorithm has many applications, such as in the generation of this maze, which applies Prim's algorithm to a randomly weighted grid graph. The time complexity of Prim's algorithm depends on the data structures used for the graph and for ordering the edges by weight, which can be done using a priority queue. The following table shows the ...

  6. Occupancy grid mapping - Wikipedia

    en.wikipedia.org/wiki/Occupancy_grid_mapping

    Occupancy Grid Mapping refers to a family of computer algorithms in probabilistic robotics for mobile robots which address the problem of generating maps from noisy and uncertain sensor measurement data, with the assumption that the robot pose is known. Occupancy grids were first proposed by H. Moravec and A. Elfes in 1985.

  7. Maze runner - Wikipedia

    en.wikipedia.org/wiki/Maze_runner

    In electronic design automation, maze runner is a connection routing method that represents the entire routing space as a grid. Parts of this grid are blocked by components, specialised areas, or already present wiring. The grid size corresponds to the wiring pitch of the area. The goal is to find a chain of grid cells that go from point A to ...

  8. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    The skewness of a grid is an apt indicator of the mesh quality and suitability. Large skewness compromises the accuracy of the interpolated regions. There are three methods of determining the skewness of a grid.

  9. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.