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The Velocity library is a single JavaScript file containing all of its core functions. It can be included within a web page by linking to a local copy or to one of the many copies available from public servers, including MaxCDN 's jsDelivr or Cloudflare 's cdnjs .
The simplest use of web workers is for performing a computationally expensive task without interrupting the user interface. In this example, the main document spawns a web worker to compute prime numbers, and progressively displays the most recently found prime number.
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Microsoft compressed file in Quantum format, used prior to Windows XP. File can be decompressed using Extract.exe or Expand.exe distributed with earlier versions of Windows. After compression, the last character of the original filename extension is replaced with an underscore, e.g. ‘Setup.exe’ becomes ‘Setup.ex_’. 46 4C 49 46: FLIF: 0 flif
In software packages that support animation, especially 3D graphics, there are many parameters that can be changed for any one object. One example of such an object is a light. In 3D graphics, lights function similarly to real-world lights. They cause illumination, cast shadows, and create specular highlights.
Computer animations can use less information space (computer memory) by automatically tweening, a process of rendering the key changes of an image at a specified or calculated time. These key poses or frames are commonly referred to as keyframes or low CP. Adobe Flash uses computer animation tweening as well as frame-by-frame animation and video.
WebP is a raster graphics file format developed by Google intended as a replacement for JPEG, PNG, and GIF file formats. It supports both lossy and lossless compression, [8] as well as animation and alpha transparency. Google announced the WebP format in September 2010, and released the first stable version of its supporting library in April ...
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...