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Katamari [a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment).The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using ...
Myspace (formerly stylized as MySpace; also myspace; and sometimes my␣, with an elongated open box symbol) is a social networking service based in the United States. Launched on August 1, 2003, it was the first social network to reach a global audience and had a significant influence on technology, pop culture and music. [ 2 ]
A high-definition remaster of the game made with Unity, titled Katamari Damacy Reroll, was released on the Nintendo Switch and Windows on December 7, 2018. [50] [51] Known as Katamari Damacy Encore in Japan, it is the first title in Bandai Namco Entertainment's Encore series of remasters. The game includes support for the Switch's gyro controls ...
Katamari Forever was met with positive to average reception upon release. GameRankings gave it a score of 77.80%, [10] while Metacritic gave it 74 out of 100. [11] The game received a score of 33 out of 40 by Japanese gaming publication Famitsu. [15] It was the 6th best-selling game in Japan during the week of its release, selling 28,000 units ...
We Love Katamari [b] is a 2005 puzzle-action video game developed and published by Namco for the PlayStation 2.It is the sequel to the 2004 sleeper hit Katamari Damacy.The player controls a diminutive character named the Prince as he rolls around an adhesive ball called a "katamari" to collect increasingly larger objects, ranging from coins to pencils to buildings, in order to build stars as ...
Katamari Amore (塊魂 アモーレ, Katamari Amore) was a third-person puzzle-action video game published and developed by Namco Bandai Games for iOS. The game was released to the public on September 29, 2011. Katamari Amore is the second game of the Katamari franchise to be released on iOS, and it featured Game Center integration.
It also inspired a spin-off game, Korogashi Puzzle Katamari Damacy. Two mobile games in the franchise, Katamari Amore and Touch My Katamari, were released in 2011, and two more, Tap My Katamari and Amazing Katamari Damacy, were released in 2016. Five of the games' soundtracks have been released as albums.
MyspaceIM was the official instant messaging client for the social networking site MySpace. In 2009, a web-based client dubbed MySpaceIM for Web [2] was released to all English-speaking countries, allowing users to interact with friends and non-friends alike to grow their network. Both the desktop and web-based clients can be used to ...