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  2. Ternary conditional operator - Wikipedia

    en.wikipedia.org/wiki/Ternary_conditional_operator

    An important use of the conditional operator is in allowing a single initialization statement, rather than multiple initialization statements. In many cases this also allows single assignment and for an identifier to be a constant. The simplest benefit is avoiding duplicating the variable name, as in Python:

  3. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  4. Dangling else - Wikipedia

    en.wikipedia.org/wiki/Dangling_else

    The dangling else is a problem in programming of parser generators in which an optional else clause in an if–then (–else) statement results in nested conditionals being ambiguous. Formally, the reference context-free grammar of the language is ambiguous, meaning there is more than one correct parse tree. In many programming languages one ...

  5. Abstract syntax tree - Wikipedia

    en.wikipedia.org/wiki/Abstract_syntax_tree

    Abstract syntax tree. An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  7. Nuitka - Wikipedia

    en.wikipedia.org/wiki/Nuitka

    Nuitka (pronounced as / njuːtkʌ / [ 2 ]) is a source-to-source compiler which compiles Python code to C source code, applying some compile-time optimizations in the process such as constant folding and propagation, built-in call prediction, type inference, and conditional statement execution. [ 3 ][ 4 ] Nuitka initially was designed to ...

  8. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network interfaces, [1] it also ...

  9. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification.