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  2. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    Toolkits for user innovation and custom design are coordinated sets of “user-friendly” design tools. They are designed to support users who may wish to develop products or services for their own use. [1] [2] [3] The problem toolkits are developed to solve is that, while user designers may know their own needs better than do producers, their ...

  3. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...

  4. Diffusion of innovations - Wikipedia

    en.wikipedia.org/wiki/Diffusion_of_innovations

    The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]

  5. Innovation skill - Wikipedia

    en.wikipedia.org/wiki/Innovation_skill

    Innovation skills are practically the types of skills that allow individuals to become innovative in what they do. These are usually a combination of cognitive skills (e.g. the ability to think creatively and critically), behavioural skills (e.g. the ability to solve problems, to manage risk), functional skills (e.g. basic skills such as writing, reading and numeracy) and technical skills (e.g ...

  6. 21st century skills - Wikipedia

    en.wikipedia.org/wiki/21st_century_skills

    21st century skills. 21st century skills comprise skills, abilities, and learning dispositions identified as requirements for success in 21st century society and workplaces by educators, business leaders, academics, and governmental agencies. This is part of an international movement focusing on the skills required for students to prepare for ...

  7. Triple helix model of innovation - Wikipedia

    en.wikipedia.org/wiki/Triple_helix_model_of...

    The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...

  8. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a complex question ...

  9. MIT App Inventor - Wikipedia

    en.wikipedia.org/wiki/MIT_App_Inventor

    MIT App Inventor (App Inventor or MIT AI2) is a high-level block-based visual programming language, originally built by Google and now maintained by the Massachusetts Institute of Technology. It allows newcomers to create computer applications for two operating systems: Android and iOS, which, as of 25 September 2023, is in beta testing.