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  2. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    A default setting for all RPGs taking place in the world of King Arthur, Merlin and Morgan le Fay. Jakandor: Sword and sorcery: Island of Jakandor Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy ...

  3. Tabletop role-playing game - Wikipedia

    en.wikipedia.org/wiki/Tabletop_role-playing_game

    Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms pen-and-paper and tabletop are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. [2] Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic.

  4. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    A noir (detective) RPG set in a modern-day city where once-ordinary people hold the power of ancient myths and legends Commando: Simulations Publications, Inc. 1979 Companions' Tale: 2019 Conan Role-Playing Game: TSR "ZeFRS" (Zeb's Fantasy Roleplaying System) 1985 Hyborian Age: The official TSR Conan role-playing game, finally published in 1985

  5. d20 Modern - Wikipedia

    en.wikipedia.org/wiki/D20_Modern

    d20 Modern is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supplements were released. The game is based on the d20 System and the Dungeons & Dragons 3rd Edition ruleset.

  6. Urban Arcana - Wikipedia

    en.wikipedia.org/wiki/Urban_Arcana

    d20 system, modified (d20 Modern) Urban Arcana is a campaign setting for the d20 Modern roleplaying game that builds on a small campaign model included in the original rulebook. It adds much in the way of magic and monsters to the game, and contains rules for things such as playing Shadowkind characters.

  7. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    Time in Storytelling System is measured in small Turns of three seconds. Turns further make up a Scene, which further make up a Chapter. A Chapter is usually one gaming session and Chapters are linked together into an overall Story set in a Chronicle (or the Big Picture), the theme and setting of the entire game.

  8. Fudge (role-playing game system) - Wikipedia

    en.wikipedia.org/wiki/Fudge_(role-playing_game...

    Fudge is a generic role-playing game system for use in freeform role-playing games. [1] The name "FUDGE" was once an acronym for Freeform Universal Donated (later, Do-it-yourself) Gaming Engine [2] and, though the acronym has since been dropped, that phrase remains a good summation of the game's design goals.

  9. Cortex System - Wikipedia

    en.wikipedia.org/wiki/Cortex_System

    The Cortex System is a collection of related roleplaying games. Its most recent iteration, Cortex Prime, was designed by Cam Banks and initially published by Fandom Tabletop, then acquired by Dire Wolf Digital. Prior versions appeared in the licensed roleplaying games published by Margaret Weis Productions, where it was used as the house system ...

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