enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  3. Wizard's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Wizard's_Spell_Compendium

    The Wizard's Spell Compendium is a series of four books of spells for 2nd Edition Advanced Dungeons & Dragons which contains every spell published in TSR products published from 1975 to 1995 including Spells and Magic. [1]

  4. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Generally, a wizard had two spells to choose from for each daily and utility power slot; however the Expanded Spellbook and the "Remembered Wizardry" feats increased this number to three or four with both, and non-wizard spells, including those from wizard-exclusive feats, paragon paths and epic destinies, could not be swapped out in this way ...

  5. How Dungeons & Dragons Taught Me How To Be Brave In The Real ...

    www.aol.com/dungeons-dragons-taught-brave-real...

    I was Ethor, and I was entranced by D&D’s spell of magic rings, wizards, dungeons, orcs, elves, dragons and quests. “You descend into the tomb,” the Dungeon Master said.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  7. Player's Option: Spells & Magic - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Spells_...

    The first two chapters discuss first wizards and then priests, beginning with the wizard schools and priest spheres of access with some small changes to the spell lists for each, then specialist classes (including some new classes), and closing the chapters with expansions to the customized rules for character classes in Player's Option: Skills ...

  8. The Complete Wizard's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Wizard's_Handbook

    The Complete Wizard's Handbook is a rules supplement to the 2nd edition Player's Handbook that details magician characters, including their school of magic, their wizard kit subclass, and their career, and the book also includes new spells, and more rules for spells. [1] The book introduced the wizard kit, a character package for a wizard with ...

  9. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    On October 22, 2009, Sony Online Entertainment released EverQuest II: The Complete Collection, a retail bundle which included the base game, the first three adventure packs, and the first six expansions up to The Shadow Odyssey. [45] The package also came with 500 Station Cash to use in the in-game digital store, and 60 days of free game time. [46]