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  2. Harvest Moon: Back to Nature - Wikipedia

    en.wikipedia.org/wiki/Harvest_Moon:_Back_to_Nature

    When the summer was over the boy had to go back home, but he promised the little girl that he would return someday. [4] [3] Ten years later, years after his grandfather's death, the boy, now a grown man, returns to the town to take over the farm. Upon meeting the main character, mayor and other villagers decide that he would be allowed to stay ...

  3. Otome game - Wikipedia

    en.wikipedia.org/wiki/Otome_game

    McKenzie & Co (1995) from American Laser Games and Girl's Club (1992) from Philips Interactive were simulation games for girls developed and released in the US in the past. The first Japanese otome game to be officially translated and sold in English was the visual novel Yo-Jin-Bo in 2006 for the PC.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Fireboy and Watergirl - Wikipedia

    en.wikipedia.org/wiki/Fireboy_and_Watergirl

    He finalized the game mechanics before creating the characters as he was more interested in the gameplay. [2] Albet said it was "pretty obvious" that he required two characters with opposing elements for the game to feel natural to players and designed Fireboy first before spending "quite a bit of time" finding the right design for Watergirl. [ 2 ]

  6. Femboy - Wikipedia

    en.wikipedia.org/wiki/Femboy

    According to Dictionary.com, The term femboy originated in the 1990s and is a compound from the words fem (an abbreviation of feminine and femme) and boy. [1] [2] The variant femboi uses the LGBT term boi. [1] By 2000, the term boi [3] had come to denote "a young, attractive gay man". The term "boi" has also been used, independently of any ...

  7. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    An industry executive points out that girls have entered the "tween" phase by the time they are 8 years old and want non-traditional toys, whereas boys have been maintaining an interest in traditional toys until they are 12 years old, meaning the traditional toy industry holds onto their boy customers for 50% longer than their girl customers. [1]

  8. BoxBoy! + BoxGirl! - Wikipedia

    en.wikipedia.org/wiki/BoxBoy!_+_BoxGirl!

    [2] BoxBoy! + BoxGirl! contains 270 levels across three campaigns, the most of any game in the series. [5] For the first time in the series, the game features a two-player campaign, "A Tale for Two". In this mode, one player controls Qbby and the other controls Qucy, and both work together to progress their way through the levels. [2]

  9. Girlfight (song) - Wikipedia

    en.wikipedia.org/wiki/Girlfight_(song)

    "Girlfight" is the debut single by American R&B singer Brooke Valentine featuring American rappers Big Boi and Lil Jon. It serves as the first single from her debut album, Chain Letter . The song is about a tension between two girls who end up in a catfight and was a US top-thirty hit, peaking at number 23 on the Billboard Hot 100 in June 2005.