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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    [citation needed] The use of a 3D game engine (the first in the series [3]) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and ...

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.

  4. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  5. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive has native modding support, and mods can be installed from an officially maintained mod repository which can be accessed both from the website and within the game itself. The mod manager automatically checks for updates and partially manages dependencies. [11] The mod repository's policies prohibit the modification of core game ...

  6. Category:Source (game engine) mods - Wikipedia

    en.wikipedia.org/wiki/Category:Source_(game...

    Download QR code; Print/export ... Pages in category "Source (game engine) mods" The following 36 pages are in this category, out of 36 total. ... under the Creative ...

  7. XMODS - Wikipedia

    en.wikipedia.org/wiki/XMODS

    XMODS were 1:28 scale electric radio-controlled cars. Originally invented by Nobuaki Ogihara in Japan, XMODS were released with several body styles over multiple generations. [1] Due to the popularity of tuner culture in the early to mid 2000's, the cars' primary marketing focus was on customization. This was reflected by the various first ...

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  9. Pro stock - Wikipedia

    en.wikipedia.org/wiki/Pro_stock

    Allen Johnson's Mopar Dodge Avenger Pro Stock. Pro stock is a class of drag racing featuring "factory hot rods".The class is often described as "all motor", due to the cars not using any form of forced induction such as turbocharging or supercharging, or other enhancements, like nitrous oxide, along with regulations governing the modifications allowed to the engines and the types of bodies used.