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Sonic Ether's Unbelievable Shaders Downloads. LATEST: SEUS Renewed 1.0.0 (DOWNLOAD) SEUS Renewed is a re-imagining of SEUS and is an ongoing project. Check the links at the very top of this post to follow its development! Make sure to always use the latest version of OptiFine!-Improved GI and SSAO-Super smooth Temporal Anti-Aliasing
With the help of u/Jerelo689 and his own edit of complementary, i have managed to make an edit that looks pretty close to seus renewed, not the same thing, but pretty close. Download here. Vanilla Complementary Seus Edit Vanilla Complementary Seus Edit Vanilla Complementary Seus Edit Vanilla Complementary Seus Edit Vanilla Complementary
I'm confused about whether to use SEUS v11, SEUS Renewed, and SEUS PTGI. Performance isn't really an issue to me as I just want to play on a simple singleplayer survival world. I am currently using SEUS Renewed and my only problem with it is that inside of buildings, areas with torches look very bright and areas without torches look extremely dark.
Get a New GPU, or Find a Different pack that isnt as taxing on your system that would run better, Sildur's Vibrant Shaders Lite or Medium could be better suited Delete the current shaderpack and redownload the newest version from the official SEUS website
This is fully intended and is what happens when you’re in especially bright or dark places with most shaders, exposure is automatically adjusted so you can see without being “blinded”. Search for an “auto-exposure” setting, that would be the way to turn it off, but I don’t think you’ll want to for most other situations.
It’s meant to compete with the top dog ray tracing shaders when it comes to realistic light. If you want something that runs smoother but also stick with SEUS, SEUS renewed is a good option. Also on SEUS renewed, if the 2 clouds are bugging you, then there are a few tutorials on YouTube about how to get 3D clouds.
Shaders Hi! I looked all over for a video/guide on the best settings for SEUS Renewed 1.0.1, but Idk if I ...
I've tried Seus Renewed, but the shaders look very dull and dim in most cases. Right now I'm using Sildur's extreme, and am wondering if there are any other shaders that is close to Seus Path Tracing or Bedrock ray tracing.
I downloaded SEUS Renewed today and for some reason, the sky is flickering slightly during the day but during the night (as shown in the video) the sky is flickering like mad. I have the same issue with the regular shaders and Chromahills (which I'm using in the video.) I'm using SEUS Renewed v.1.0.1 and Optifine 1.15.2.
Hi - I'm using the 1.13.2 optifine with the new seus renewed shader and , i have tested most/all of the shader options in game, the water still…