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Star Trek The Motion Picture: 14 Official Blueprints: Andrew G. Probert 1980 (Loose Sheets) 14 19" x 13" Star Trek: Starship Spotter: Adam "Mojo" Lebowitz & Robert Bonchune 2001 (Perfect Bound) 128 7.4" x 9.1" Star Fleet Technical Supplements Booklet No. 1: Andres Castineiras 1977 (Staple) 5 8.5" x 11" Federation Reference Series Volume 1
Starship class schematics, seen in background bridge displays in the Kobayashi Maru test in Star Trek II: The Wrath of Khan; and; USS Enterprise plans, used in Star Trek III: The Search for Spock in a monitor display when the seal on Spock's living quarters is broken.
Some fictional spaceships have been referenced in the real world, notably Starship Enterprise from Star Trek which gave its name to Space Shuttle Enterprise and to the VSS Enterprise. [1] For other ships from Star Wars, Star Trek, Robotech, and other major franchises, see the separate lists linked below.
The Defiant and Intrepid classes appear, having been in Star Trek: Deep Space Nine and Star Trek: Voyager respectively. Also in the game is the Miranda class, which first appeared it in Star Trek II: The Wrath of Khan, and the Sovereign class which was introduced in Star Trek: First Contact. [3] [5]
Carlson was interested in the concept and the two of them went to work. Using Starfleet Reference Database as a framework, they named the project Memory Alpha, after the Federation's central library from the TOS episode "The Lights of Zetar". [7] Memory Alpha officially launched on December 5, 2003, as a section of the Star Trek Minutiae ...
Star Trek: Starship Creator Warp II was the second Star Trek game to be published by Simon & Schuster. [5] Writer Peter David and his wife Kathleen O'Shea David wrote ten missions for the game, but only three were used. [6] The game was released internationally in both the United States on June 12, 2000, and in the United Kingdom that same year ...
A category for games that simulate the operation of a starship in a Star Trek universe setting. This includes both computer games and non-computer games. It includes only those games which simulate actual functions of a starship, or command decisions.
In the original pitch for Star Trek: The Original Series by creator Gene Roddenberry, the vessel that the series was set on was called the SS Yorktown. [2] The starship was subsequently renamed USS Enterprise before the start of the series because of the growing real world fame of the world's first nuclear-powered aircraft carrier, recently launched by the U.S. Navy as the USS Enterprise (CVN ...