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Release. EU: 1987. Mode (s) Single-player. Short Circuit is a video game based on the 1986 film of the same name. It was developed and published by British company Ocean Software, and was released in Europe in 1987, for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. [1][2][3] It was published again in 1989 as a budget re-release. [4][5]
Budget. $15 million [1][2] Box office. $40.7 million [3][4] Short Circuit is a 1986 American science fiction comedy film directed by John Badham and written by S. S. Wilson and Brent Maddock. The film centers on an experimental military robot that is struck by lightning and gains a human-like intelligence, prompting it to escape its facility to ...
Puppeteer, Voice actor. Years active. 1985–present. Timothy Patrick Blaney (born April 23, 1959) is an American puppeteer and voice actor. He has provided the voices for Frank the Pug in Men in Black, Men in Black II, and Men in Black: International, [1][2][3][4] and the self-aware robot "Johnny 5" in Short Circuit and Short Circuit 2.
Patent: Cartridge programmable video game apparatus US 4095791 A; The Untold Story of the Invention of the Video Game Cartridge—how the Channel F's video game cartridge was created (January 22, 2015). Channel F was 1977's top game system—before Atari wiped it out at The A.V. Club ' s AUX (4/09/2017)
Fisher Stevens. Stephen Fisher (born November 27, 1963), known professionally as Fisher Stevens, is an American actor, director, producer and writer. As an actor, he is best known for his portrayals of Ben in Short Circuit (1986) and Short Circuit 2 (1988). He is also a documentary filmmaker, having won the Academy Award for Best Documentary ...
This is a list of notable longest-running video game franchises. To qualify for this list, a video game franchise must have seen regular releases, with no more than 10 year-long gaps in-between, for at least 25 years, from a franchise's first release to its most recent. Only franchises that started out as a video game are listed; therefore ...
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v. t. e. The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible ...