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  2. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  3. Checksum - Wikipedia

    en.wikipedia.org/wiki/Checksum

    The idea of fuzzy checksum was developed for detection of email spam by building up cooperative databases from multiple ISPs of email suspected to be spam. The content of such spam may often vary in its details, which would render normal checksumming ineffective.

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  5. Cyclic redundancy check - Wikipedia

    en.wikipedia.org/wiki/Cyclic_redundancy_check

    The concept of the CRC as an error-detecting code gets complicated when an implementer or standards committee uses it to design a practical system. Here are some of the complications: Sometimes an implementation prefixes a fixed bit pattern to the bitstream to be checked. This is useful when clocking errors might insert 0-bits in front of a ...

  6. Reed–Solomon error correction - Wikipedia

    en.wikipedia.org/wiki/Reed–Solomon_error...

    The first element of a CIRC decoder is a relatively weak inner (32,28) Reed–Solomon code, shortened from a (255,251) code with 8-bit symbols. This code can correct up to 2 byte errors per 32-byte block. More importantly, it flags as erasures any uncorrectable blocks, i.e., blocks with more than 2 byte errors.

  7. Linux - Wikipedia

    en.wikipedia.org/wiki/Linux

    This is an accepted version of this page This is the latest accepted revision, reviewed on 24 January 2025. Family of Unix-like operating systems This article is about the family of operating systems. For the kernel, see Linux kernel. For other uses, see Linux (disambiguation). Operating system Linux Tux the penguin, the mascot of Linux Developer Community contributors, Linus Torvalds Written ...

  8. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs.

  9. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).