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  2. Josh Sawyer - Wikipedia

    en.wikipedia.org/wiki/Josh_Sawyer

    He later acted as the project director and lead designer of Fallout: New Vegas. In December 2011 Sawyer publicly released a New Vegas mod designed for his own personal use adding a large variety of small tweaks to the game ranging from rebalancing the karma of certain characters to slowing down the level up speed. [12]

  3. Fallout: New Vegas - Wikipedia

    en.wikipedia.org/wiki/Fallout:_New_Vegas

    Fallout: New Vegas features a wide variety of weapons that players can use in combat. Here, the player fights an enemy known as a deathclaw with a varmint rifle. Fallout: New Vegas is an action role-playing game that can be played from either a first-person or third-person perspective.

  4. Fallout 3 - Wikipedia

    en.wikipedia.org/wiki/Fallout_3

    The game was followed by a spin-off, Fallout: New Vegas, developed by Obsidian Entertainment in 2010. ... An important mechanic in Fallout 3 is the player's karma. [10]

  5. Category:Fallout (franchise) video games - Wikipedia

    en.wikipedia.org/wiki/Category:Fallout...

    Fallout: New Vegas; V. Van Buren (video game) This page was last edited on 10 December 2024, at 08:13 (UTC). Text is available under the Creative Commons ...

  6. Nukapedia - Wikipedia

    en.wikipedia.org/wiki/Nukapedia

    The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.

  7. Cannibalism in popular culture - Wikipedia

    en.wikipedia.org/wiki/Cannibalism_in_popular_culture

    From Fallout 3 and onward, the player may also become a cannibal through a perk. The perk allows the player to regain health at the expense of 'karma', the series' in-game morality meter. In addition, as most survivors abhor cannibalism, eating human flesh in-game may cause nearby NPC's to become distrustful or even hostile to the player.

  8. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

  9. Black Isle Studios - Wikipedia

    en.wikipedia.org/wiki/Black_Isle_Studios

    Originally conceived as a massively multiplayer online game set in the world of Fallout, the project suffered a significant setback when Interplay lost all rights to use the Fallout brand. As part of their efforts to restart the project anew, Interplay revived Black Isle Studios with two of its original team members and began a crowdfunding ...