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For example, given b = 5, e = 3 and m = 13, dividing 5 3 = 125 by 13 leaves a remainder of c = 8. Modular exponentiation can be performed with a negative exponent e by finding the modular multiplicative inverse d of b modulo m using the extended Euclidean algorithm. That is: c = b e mod m = d −e mod m, where e < 0 and b ⋅ d ≡ 1 (mod m).
Many algorithms for exponentiation do not provide defence against side-channel attacks. Namely, an attacker observing the sequence of squarings and multiplications can (partially) recover the exponent involved in the computation. This is a problem if the exponent should remain secret, as with many public-key cryptosystems.
GNU Multiple Precision Arithmetic Library (GMP) is a free library for arbitrary-precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers. [3] There are no practical limits to the precision except the ones implied by the available memory (operands may be of up to 2 32 −1 bits on 32-bit machines and 2 37 ...
Arbitrary precision arithmetic is also used to compute fundamental mathematical constants such as π to millions or more digits and to analyze the properties of the digit strings [8] or more generally to investigate the precise behaviour of functions such as the Riemann zeta function where certain questions are difficult to explore via ...
To convert, the program reads each symbol in order and does something based on that symbol. The result for the above examples would be (in reverse Polish notation) "3 4 +" and "3 4 2 1 − × +", respectively. The shunting yard algorithm will correctly parse all valid infix expressions, but does not reject all invalid expressions.
The simplest method is the double-and-add method, [3] similar to square-and-multiply in modular exponentiation. The algorithm works as follows: The algorithm works as follows: To compute sP , start with the binary representation for s : s = s 0 + 2 s 1 + 2 2 s 2 + ⋯ + 2 n − 1 s n − 1 {\displaystyle s=s_{0}+2s_{1}+2^{2}s_{2}+\cdots +2 ...
Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...
The parameters of the hyperoperation hierarchy are sometimes referred to by their analogous exponentiation term; [15] so a is the base, b is the exponent (or hyperexponent), [12] and n is the rank (or grade), [6] and moreover, (,) is read as "the bth n-ation of a", e.g. (,) is read as "the 9th tetration of 7", and (,) is read as "the 789th 123 ...