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Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
The torch.class(classname, parentclass) function can be used to create object factories . When the constructor is called, torch initializes and sets a Lua table with the user-defined metatable, which makes the table an object.
Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [18] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [19] [20] [21]
Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later: FPS engine Amazon Lumberyard: C++: 2015 Lua: Yes 3D PlayStation 4, Xbox One ...
Ring (also under BASIC, Ruby, Python, Lua) [1] Cobra (class/object model and other features) Java (see also Java based) C--Cyclone. Rust (also under C++, Haskell, and OCaml) ColdFusion; Go (also under Oberon) V (Vlang) Harbour. Limbo; LPC. Pike; Objective-C (also under Smalltalk) Swift (also under Ruby, Python, and Haskell) PCASTL (also under ...
To use such libraries from another language, usually of higher-level, such as Java, Common Lisp, Scheme, Python, or Lua, a binding to the library must be created in that language, possibly requiring recompiling the language's code, depending on the amount of modification needed. [2]
Cython provides optional manual memory management by letting the user import malloc, realloc, and free from C, which they can then use in Python code. [ 18 ] D provides programmers with full control over its own garbage collector, including the ability to disable it outright.
Rule-based programming – a network of rules of thumb that comprise a knowledge base and can be used for expert systems and problem deduction & resolution; Visual programming – manipulating program elements graphically rather than by specifying them textually (e.g. Simulink); also termed diagrammatic programming [1]