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3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance.
CPU-Z is more comprehensive in virtually all areas compared to the tools provided in the Windows to identify various hardware components, and thus assists in identifying certain components without the need of opening the case; particularly the core revision and RAM clock rate. It also provides information on the system's GPU.
PCMark2002 is the first unified benchmark from Futuremark, suited for benchmarking all kinds of PCs, from laptops to workstations, across multiple Microsoft Windows operating systems. It is designed to test normal home and office PC usage making professional strength benchmarking software available even to novice users. CPU Performance Testing
The 3DMark series has been the company's most popular and successful to date. Futuremark's applications are distributed via the Internet as well as offline media. In addition to its benchmarking software, the company has also provided services such as IHV/ISV customised benchmarks, 3D demos as well as online and data services.
AMD uProf supersedes CodeAnalyst and CodeXL for CPU and Power profiling on AMD processors. GUI based code profiler; does only basic timer-based profiling on Intel processors. Based on OProfile. Free/open source (GPL) or proprietary AMD CodeXL by AMD: Linux, Windows For GPU profiling and debugging: OpenCL.
AIDA64 is a system information, diagnostics, and auditing application developed by FinalWire Ltd (a Hungarian company) that runs on Windows, Android, iOS, ChromeOS, Windows Phone, Sailfish OS, Ubuntu Touch and Tizen operating systems.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4]In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision.