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Desktop Tower Defense is a Flash-based tower defense browser game created by Paul Preece in March 2007. The game had been played over 15.7 million times as of July 2007, [1] and was one of Webware 100's top ten entertainment web applications of 2007. [2] Desktop Tower Defense is available in an English, Spanish, German, French, or Italian ...
Sanctum (2011 video game) Sanctum 2; Sandy Beach (video game) Sang-Froid: Tales of Werewolves; Savage Moon; Sentinel (iOS game) Shiro Project:RE; Siege of Centauri; Sol Survivor; South Park Let's Go Tower Defense Play! Space Run; Star Fox Guard; Strikefleet Omega
Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, [2] [3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
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Robo Defense is a real-time strategy tower defense game with five different maps. The game is started by pressing the new game. The game is started by pressing the new game. The player is sent to the "select difficulty" screen, where players may choose their desired map and level of difficulty by clicking the top and down arrowhead.
Shortly after the release of Bloons Tower Defense, Lore Sjöberg of Wired described the game as cheerful and addictive, calling it "pop culture at its best". [17] In 2012, Justin Davis of IGN described Bloons Tower Defense as one of the best free tower defense games, despite its "amateurish" artwork. [6]
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Wool, the in-game currency, is rewarded for completing or failing each map. This can be used to unlock additional towers and tower levels in Xen’s Laboratory, the in-game shop. There are four game modes: Normal, Endless, Invasion, and Classic. In Normal Mode, there is a set number of enemy waves to destroy and UFOs arrive in intervals.