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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.

  3. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    It does not offer support for HEVC B-Frames. In mobile graphics, as with most other GeForce MX-series graphics, the GeForce MX450 does not support NVENC as it is a TU117 chip whose hardware encoder is permanently disabled in its manufacture. The GeForce MX550, however, does support NVENC as its hardware encoder remains enabled at manufacturing ...

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    GeForce Experience is a program containing several tools, including Nvidia ShadowPlay. [ 65 ] Due to a serious security vulnerability before the March 26, 2019, security update, users of GeForce Experience were vulnerable to remote code execution , denial of service , and privilege escalation attacks. [ 66 ]

  5. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).

  6. Nvidia Shield TV - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Shield_TV

    The Shield runs Android TV; games optimized and ported for the device are offered through a separate Shield Store app. [3] The device can also stream games through Nvidia's on-demand subscription cloud gaming service, GeForce Now (formerly Nvidia GRID), and from a local computer using the GameStream function of supported Nvidia graphics cards ...

  7. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]

  8. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  9. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce 7 series: G7x VP1 Not Supported - GeForce 8800 Ultra, 8800 GTX, 8800 GTS (320/640 MB) G80 VP1 Not Supported November 2006 - GeForce 8400 GS, 8500 GT: G86