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A computer network diagram is a schematic depicting the nodes and connections amongst nodes in a computer network or, more generally, any telecommunications network. Computer network diagrams form an important part of network documentation.
Network diagram with IP network addresses indicated e.g. 192.168.100.3.. A network address is an identifier for a node or host on a telecommunications network.Network addresses are designed to be unique identifiers across the network, although some networks allow for local, private addresses, or locally administered addresses that may not be unique. [1]
Content Object messages are named payloads that are network-sized chunks of data. Names are a hierarchical series of binary name segments that are assigned to Content Objects by content publishers. Signatures are cryptographic bindings between a name, a payload, and the Key ID of the publisher. This is used for provenance.
It makes it more convenient to refer to a machine by name than by its IP address. Network naming can be hierarchical in nature, such as the Internet's Domain Name System. Indeed, the Internet employs several universally applicable naming methods: uniform resource name (URN), uniform resource locator (URL), and uniform resource identifier (URI).
Network-attached storage Hardware / Storage Computer data storage: NAT: Network Address Translation Internet Layer Cisco Internet Protocol Journal: A look Inside Network Address Translators: NBMA: Non-Broadcast Multiple Access (e.g. Frame Relay ATM) Telecom See ATM, Frame Relay and X.25, for examples. NIC: Network Interface Card Physical layer ...
In computer networking, a hostname (archaically nodename [1]) is a label that is assigned to a device connected to a computer network and that is used to identify the device in various forms of electronic communication, such as the World Wide Web. Hostnames may be simple names consisting of a single word or phrase, or they may be structured.
In computer science and software engineering, reusability is the use of existing assets in some form within the software product development process; these assets are products and by-products of the software development life cycle and include code, software components, test suites, designs and documentation.
To be reusable, they must remain intact after a design is produced and the stencil is removed from the work surface. With some designs, this is done by connecting stencil islands (sections of material that are inside cut-out "holes" in the stencil) to other parts of the stencil with bridges (narrow sections of material that are not cut out).