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The characters have often been noted as the best element of the Guilty Gear series. IGN said all the characters are very distinguishable and interesting, and remarked they "doesn't feel repetitive, even after dozens of hours of play", citing them as the reason that separates Guilty Gear from other fighting games. [47]
Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; ... Pages in category "Guilty Gear characters"
Guilty Gear is considered by several sources to be the greatest 2D fighting game. [74] [75] [76] GameSpot said that "Guilty Gear is one of the few non-Capcom or SNK 2D fighters to make any sort of impact on the genre", [77] while Eurogamer stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff ...
Print/export Download as PDF; Printable version; In other projects ... Characters of the Guilty Gear series; K. List of Killer Instinct characters;
Download as PDF; Printable version; ... Guilty Gear characters (7 P) G. Guilty Gear games (10 P) M. Guilty Gear media files (2 C, 5 F) Pages in category "Guilty Gear"
Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; ... Guilty Gear characters (7 P) K. The King of Fighters characters (19 P) M.
Guilty Gear (subtitled The Missing Link in Japan) is a 2D fighting video game developed by Team Neo Blood, an Arc System Works production group led by Daisuke Ishiwatari, and published by Arc System Works.
Guilty Gear Strive received "generally favorable" reviews, according to review aggregator Metacritic. [44] [45] [46] IGN said "Guilty Gear Strive is a milestone 2D fighting game that raises the bar for anime-like fighters in terms of its visuals, online netcode, and sheer creativity found in all aspects of its design."