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Telekinetic characters in video games, having a psychic ability which allows them to influence a physical system without physical interaction. Pages in category "Telekinetic characters in video games"
Articles on the English Wikipedia related to fictional characters originating in video games. This subject excludes characters that appeared originally for other media, such as licensed appearances. Video game species such as Pokémon also fall under the scope of this project, both as individual species and related lists. 9.1% List-Class; 23.1% ...
This category should be reserved specifically for characters originating in video games, as opposed to licensed appearances in games. Subcategories This category has the following 3 subcategories, out of 3 total.
Video game characters by year of introduction (45 C) * Lists of video game characters (15 C, 24 P) + Video game species and races (2 C, 26 P) A.
In-game screenshot demonstrating the use of traps against enemy units. The game is a revisit of Tecmo's 1996 PlayStation game Tecmo's Deception. As a game focused on strategy, the player aims to defeat enemies by luring them into a wide variety of traps. [3] The aim of the game is to prevent the enemy from reaching the player, exclusively using ...
The term ragdoll comes from the problem that the articulated systems, due to the limits of the solvers used, tend to have little or zero joint/skeletal muscle stiffness, leading to a character collapsing much like a toy rag doll, often into comically improbable or compromising positions. Modern use of ragdoll physics goes beyond death sequences.
Mischief Makers [a] is a side-scrolling platform game developed for the Nintendo 64 gaming console by Treasure, and published in 1997 by Enix in Japan and by Nintendo internationally. The player assumes the role of Marina Liteyears, a robotic maid who journeys to rescue her creator, Professor Theo, from the emperor of Planet Clancer.
Resident Evil: The Mercenaries 3D [a] is a third-person shooter video game developed by TOSE and published by Capcom for the Nintendo 3DS. It was released on June 2, 2011 in Japan, June 28, 2011 in North America, June 30, 2011 in Australia, and July 1, 2011 in Europe. The game was announced at the 2010 Nintendo conference in Japan.