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  2. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Streamers can also become sponsored, or offer rewards in the form of competitions or games to the viewers in order to promote their channel and increase viewership and monetization. Some competitions offer large money prizes for the winner. A professional Fortine player, Bugha, won 3 million dollars at the Fortnite World Cup in July 2019. [27]

  3. Facebook Gaming - Wikipedia

    en.wikipedia.org/wiki/Facebook_Gaming

    [3] [4] [5] Facebook launched it officially on June 1, 2018 as a tab on the Facebook app and a standalone app. [6] It also has an In-stream Rewards feature where viewers are gifted in-game rewards while watching streams with Mobile Legends: Bang Bang being a part of pioneering the feature as mentioned by Jack Li, a Facebook Gaming ...

  4. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    Discord was publicly released in May 2015 under the domain name discordapp.com. [19] According to Citron, they made no specific moves to target any specific audience, but some gaming-related subreddits quickly began to replace their IRC links with Discord links. [20] Discord became widely used by esports and LAN tournament gamers.

  5. Bitly - Wikipedia

    en.wikipedia.org/wiki/Bitly

    Bitly is a URL shortening service and a link management platform. The company Bitly, Inc. was established in 2008. It is privately held and based in New York City. Bitly shortens 600 million links per month, [4] for use in social networking, SMS, and email. Bitly makes money by charging for access to aggregate data created as a result of many ...

  6. TinyURL - Wikipedia

    en.wikipedia.org/wiki/TinyURL

    TinyURL is a URL shortening web service, which provides short aliases for redirection of long URLs. Kevin Gilbertson, a web developer, launched the service in January 2002 [1] as a way to post links in newsgroup postings which frequently had long, cumbersome addresses.

  7. Crowdfunding in video games - Wikipedia

    en.wikipedia.org/wiki/Crowdfunding_in_video_games

    Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...

  8. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Although the home computers were not specialized in gaming, gaming consoles were. Most games had to be sold in physical mediums, such as a ROM cartridge, a floppy disk or even a Compact Cassette. For the game console users, buying the hardware costs extra money, but they had more choices on games and suitable input/output device designed for ...

  9. URL shortening - Wikipedia

    en.wikipedia.org/wiki/URL_shortening

    In November 2009, the shortened links of the URL shortening service Bitly were accessed 2.1 billion times. [1] Other uses of URL shortening are to "beautify" a link, track clicks, or disguise the underlying address. This is because the URL shortener can redirect to just about any web domain, even malicious ones.