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  2. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  3. Trace-based simulation - Wikipedia

    en.wikipedia.org/wiki/Trace-based_simulation

    Trace-based simulation may be used in a variety of applications, from the analysis of solid state disks to the message passing performance on very large computer clusters. [ 1 ] [ 2 ] Traced-based simulators usually have two components: one that executes actions and stores the results (i.e. traces) and another which reads the log files of ...

  4. Trace tree - Wikipedia

    en.wikipedia.org/wiki/Trace_tree

    A trace tree is a data structure that is used in the runtime compilation of programming code. Trace trees are used in tracing just-in-time compilation where tracing is used during code execution to look for hot spots before compilation. When those hot spots are entered again the compiled code is run instead.

  5. Tracing (software) - Wikipedia

    en.wikipedia.org/wiki/Tracing_(software)

    Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...

  6. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  7. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  8. Microarchitecture simulation - Wikipedia

    en.wikipedia.org/wiki/Microarchitecture_simulation

    Microarchitecture simulation is an important technique in computer architecture research and computer science education. It is a tool for modeling the design and behavior of a microprocessor and its components, such as the ALU, cache memory, control unit, and data path, among others. The simulation allows researchers to explore the design space ...

  9. Register allocation - Wikipedia

    en.wikipedia.org/wiki/Register_allocation

    Trace register allocation is a recent approach developed by Eisl et al. [3] [5] This technique handles the allocation locally: it relies on dynamic profiling data to determine which branches will be the most frequently used in a given control flow graph. It then infers a set of "traces" (i.e. code segments) in which the merge point is ignored ...