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  2. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_library...

    Unlike Win32 applications, native applications instantiate within the Kernel runtime code (ntoskrnl.exe) and so they must have a different entry point (NtProcessStartup, rather than (w)(Win)MainCRTStartup as is found in a Win32 application), [4] obtain their command-line arguments via a pointer to an in-memory structure, manage their own memory ...

  3. Portable Executable - Wikipedia

    en.wikipedia.org/wiki/Portable_Executable

    Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]

  4. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    In 2005, Mingw-w64 was created by OneVision Software under cleanroom software engineering principles, since the original MinGW project was not prompt on updating its code base, including the inclusion of several key new APIs and also much needed 64-bit support.

  5. Windows API - Wikipedia

    en.wikipedia.org/wiki/Windows_API

    Flat thunks allowed 32-bit code to call into 16-bit libraries, and the scheme was used extensively inside Windows 95's libraries to avoid porting the whole OS to Win32 in one batch. In Windows NT, the OS was pure 32-bit, except parts for compatibility with 16-bit applications, and only generic thunks were available to thunk from Win16 to Win32 ...

  6. 32-bit disk access - Wikipedia

    en.wikipedia.org/wiki/32-bit_Disk_Access

    Usually, 32-bit read could be safely enabled, but 32-bit write had issues with a number of applications. 32-bit Disk Access was the feature that made it possible to page MS-DOS applications to disk. Without it, if the real mode disk code (the Int 13h handler) was paged out, the virtual DOS machine would loop forever.

  7. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis , also developed by Crytek.

  8. Browse Speed & Security Utilities - AOL

    www.aol.com/products/utilities

    Get the tools you need to help boost internet speed, send email safely and security from any device, find lost computer files and folders and monitor your credit.

  9. Side-by-side assembly - Wikipedia

    en.wikipedia.org/wiki/Side-by-side_assembly

    Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.