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To convert a hexadecimal number into its binary equivalent, simply substitute the corresponding binary digits: 3A 16 = 0011 1010 2 E7 16 = 1110 0111 2. To convert a binary number into its hexadecimal equivalent, divide it into groups of four bits. If the number of bits isn't a multiple of four, simply insert extra 0 bits at the left (called ...
Computer engineers often need to write out binary quantities, but in practice writing out a binary number such as 1001001101010001 is tedious and prone to errors. Therefore, binary quantities are written in a base-8, or "octal", or, much more commonly, a base-16, "hexadecimal" (hex), number format. In the decimal system, there are 10 digits, 0 ...
The notational system directly and logically encodes the binary representations of the digits in a hexadecimal (base sixteen) numeral. In place of the Arabic numerals 0–9 and letters A–F currently used in writing hexadecimal numerals, it presents sixteen newly devised symbols (thus evading any risk of confusion with the decimal system).
Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.
The hexadecimal system uses all the digits from the decimal system, plus the letters "A" through "F", which represent the numbers 10 to 15 respectively. [15] When the binary system is used, the term "bit(s)" is typically used as an alternative for "digit(s)", being a portmanteau of the term "binary digit".
In general, the number of possible values that can be represented by a digit number in base is . The common numeral systems in computer science are binary (radix 2), octal (radix 8), and hexadecimal (radix 16). In binary only digits "0" and "1" are
Least significant bit first means that the least significant bit will arrive first: hence e.g. the same hexadecimal number 0x12, again 00010010 in binary representation, will arrive as the (reversed) sequence 0 1 0 0 1 0 0 0.
If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.