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  2. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    In the summer of 2004, Java 3D was released as a community source project, and Sun and volunteers have since been continuing its development. On January 29, 2008, it was announced that improvements to Java 3D would be put on hold to produce a 3D scene graph for JavaFX [1] JavaFX with 3D support was eventually released with Java 8. [2]

  3. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977.

  4. Java AWT Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_AWT_Native_Interface

    In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and the steps are the same as those of the JNI. See the Java Native Interface article for an explanation of the JNI techniques employed by the AWT Native ...

  5. Flying Saucer (library) - Wikipedia

    en.wikipedia.org/wiki/Flying_Saucer_(library)

    Flying Saucer (also called XHTML renderer) is a pure Java library for rendering XML, XHTML, and CSS 2.1 content.. It is intended for embedding web-based user interfaces into Java applications, but cannot be used as a general purpose web browser since it does not support HTML.

  6. Retained mode - Wikipedia

    en.wikipedia.org/wiki/Retained_mode

    Retained mode in computer graphics is a major pattern of API design in graphics libraries, [1] in which . the graphics library, instead of the client, retains the scene (complete object model of the rendering primitives) to be rendered and

  7. List of rendering APIs - Wikipedia

    en.wikipedia.org/wiki/List_of_rendering_APIs

    Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...

  8. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to generate an image or video from a precise description (often created by an artist) using a computer program. [1] [2] [3] [4]

  9. JWt (Java web toolkit) - Wikipedia

    en.wikipedia.org/wiki/JWt_(Java_web_toolkit)

    A unique feature of the library is its abstraction layer of the browser rendering model. The library uses Ajax for communicating with Ajax-capable browsers, while using plain HTML form post-backs for other user agents (for accessibility and search engines). Using a progressive bootstrap method, the user interface is initially rendered as plain ...