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The angle bisector theorem is commonly used when the angle bisectors and side lengths are known. It can be used in a calculation or in a proof. An immediate consequence of the theorem is that the angle bisector of the vertex angle of an isosceles triangle will also bisect the opposite side.
To bisect an angle with straightedge and compass, one draws a circle whose center is the vertex. The circle meets the angle at two points: one on each leg. Using each of these points as a center, draw two circles of the same size. The intersection of the circles (two points) determines a line that is the angle bisector.
The parameters most commonly appearing in triangle inequalities are: the side lengths a, b, and c;; the semiperimeter s = (a + b + c) / 2 (half the perimeter p);; the angle measures A, B, and C of the angles of the vertices opposite the respective sides a, b, and c (with the vertices denoted with the same symbols as their angle measures);
Fig. 1 – A triangle. The angles α (or A), β (or B), and γ (or C) are respectively opposite the sides a, b, and c.. In trigonometry, the law of cosines (also known as the cosine formula or cosine rule) relates the lengths of the sides of a triangle to the cosine of one of its angles.
In a triangle, four basic types of sets of concurrent lines are altitudes, angle bisectors, medians, and perpendicular bisectors: A triangle's altitudes run from each vertex and meet the opposite side at a right angle. The point where the three altitudes meet is the orthocenter.
Every triangle with two angle bisectors of equal lengths is isosceles. The theorem was first mentioned in 1840 in a letter by C. L. Lehmus to C. Sturm, in which he asked for a purely geometric proof. Sturm passed the request on to other mathematicians and Steiner was among the first to provide a solution.
Heron's formula as given above is numerically unstable for triangles with a very small angle when using floating-point arithmetic. A stable alternative involves arranging the lengths of the sides so that a ≥ b ≥ c {\displaystyle a\geq b\geq c} and computing [ 11 ] [ 12 ]
The internal angle bisectors of a convex quadrilateral either form a cyclic quadrilateral [24]: p.127 (that is, the four intersection points of adjacent angle bisectors are concyclic) or they are concurrent. In the latter case the quadrilateral is a tangential quadrilateral.