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  2. Render layers - Wikipedia

    en.wikipedia.org/wiki/Render_layers

    However, rendering in layers refers specifically to separating different objects into separate images, such as a layer each for foreground characters, sets, distant landscape, and sky. On the other hand, rendering in passes refers to separating out different aspects of the scene, such as shadows, highlights, or reflections, into separate images.

  3. Font rasterization - Wikipedia

    en.wikipedia.org/wiki/Font_rasterization

    Font rasterization is the process of converting text from a vector description (as found in scalable fonts such as TrueType fonts) to a raster or bitmap description. This often involves some anti-aliasing on screen text to make it smoother and easier to read.

  4. Render - Wikipedia

    en.wikipedia.org/wiki/Render

    Rendering (computer graphics), generating an image from a model by means of computer programs Architectural rendering , creating two-dimensional images or animations showing the attributes of a proposed architectural design

  5. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    A feature of a rendering pipeline where transformed vertices may be written back to a buffer for later use (e.g. for re-use in additional render passes or subsequent rendering commands), e.g. caching the result of skeletal animation for use in shadow rendering.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to generate an image or video from a precise description (often created by an artist) using a computer program. [1] [2] [3] [4]

  7. Spatial anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Spatial_anti-aliasing

    Anti-aliasing is often applied in rendering text on a computer screen, to suggest smooth contours that better emulate the appearance of text produced by conventional ink-and-paper printing. Particularly with fonts displayed on typical LCD screens, it is common to use subpixel rendering techniques like ClearType. Sub-pixel rendering requires ...

  8. Font hinting - Wikipedia

    en.wikipedia.org/wiki/Font_hinting

    Note the increased edge contrast with the hinted text but more faithful character shape and more natural inter-character spacing in the unhinted text. Font hinting , also known as instructing , is the use of mathematical instructions to adjust the display of an outline font so that it lines up with a rasterized grid.

  9. Mojibake - Wikipedia

    en.wikipedia.org/wiki/Mojibake

    In Chinese, the same phenomenon is called Luàn mǎ (Pinyin, Simplified Chinese 乱码, Traditional Chinese 亂碼, meaning 'chaotic code'), and can occur when computerised text is encoded in one Chinese character encoding but is displayed using the wrong encoding. When this occurs, it is often possible to fix the issue by switching the ...