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  2. Pasang (game) - Wikipedia

    en.wikipedia.org/wiki/Pasang_(game)

    In the first phase, each player must choose a column of tokens to capture on their side of the board. The empty column left on the board is called a "passage". For the second phase, each player chooses a "ka" from among the tokens next to the passage, or tokens one column away from the passage whichever method both players agree upon.

  3. List of Martin Gardner Mathematical Games columns - Wikipedia

    en.wikipedia.org/wiki/List_of_Martin_Gardner...

    In 1981, Gardner's column alternated with a new column by Douglas Hofstadter called "Metamagical Themas" (an anagram of "Mathematical Games"). [1] The table below lists Gardner's columns. [2] Twelve of Gardner's columns provided the cover art for that month's magazine, indicated by "[cover]" in the table with a hyperlink to the cover. [3]

  4. Away: The Survival Series - Wikipedia

    en.wikipedia.org/wiki/AWAY:_The_Survival_Series

    Away: The Survival Series is a story-driven adventure game where players assume the role of a tiny sugar glider navigating through a nature documentary-like setting. The gameplay involves gliding among trees, combating dangerous predators, and exploring picturesque environments on a quest to save the player character's family.

  5. Connect Four - Wikipedia

    en.wikipedia.org/wiki/Connect_Four

    The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own tokens. It is therefore a type of m,n,k-game (7, 6, 4) with restricted piece placement. Connect Four is a solved game. The first player can ...

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  7. Columns (video game) - Wikipedia

    en.wikipedia.org/wiki/Columns_(video_game)

    The goal of the game is to play for as long as possible before the well fills up with jewels, which ends the game. Players can score up to 99,999,999 points. [13] Some ports of the game offer alternate game modes as well. "Flash columns" involves mining their way through a set number of lines to get to a flashing jewel at the bottom.

  8. Columns III - Wikipedia

    en.wikipedia.org/wiki/Columns_III

    In 2002, Columns III was one of the first Sega titles launched under Sega's short-lived agreement with the RealOne Arcade download service. [2] The Mega Drive version was released on the Wii's Virtual Console download service in Japan on December 11, 2007, in North America on February 4, 2008, and, for the first time in PAL territories, in Europe and Australia on May 2 of the same year.

  9. Introversion Software - Wikipedia

    en.wikipedia.org/wiki/Introversion_Software

    After a low-key launch, Uplink was a critical and commercial success for Introversion. A visit to E3 2002 saw the team "rinse £10k in a week on speedboats and fast cars", but regret soon set in as they watched their income steadily decline, since "in the games industry, you make 75% of your total revenue for the product in the first 6 months". [9]