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  2. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. Thus a prism of 1 Δ would produce 1 cm visible displacement at 100 cm, or 1 metre. This can be represented mathematically as: = ⁡ where is the amount of prism correction in prism dioptres, and is the angle of deviation of the light.

  3. SGI Indigo² and Challenge M - Wikipedia

    en.wikipedia.org/wiki/SGI_Indigo²_and_Challenge_M

    The SGI Indigo2 (stylized as "Indigo 2 ") and the SGI Challenge M are Unix workstations which were designed and sold by SGI from 1992 to 1997. The Indigo2, codenamed "Fullhouse", is a desktop workstation. The Challenge M is a server which differs from the Indigo2 only by a slightly differently colored and badged case, and the absence of ...

  4. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    A wire-frame model, also wireframe model, is a visual representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  5. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1] The theoretical basis for descriptive geometry is provided by planar geometric projections.

  6. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Lenticular printing is a technology in which lenticular lenses (a technology also used for 3D displays) are used to produce printed images with an illusion of depth, or the ability to change or move as they are viewed from different angles. Examples include flip and animation effects such as winking eyes, and modern advertising graphics whose ...

  7. ‘Pommel Horse Guy’ Stephen Nedoroscik Wears Glasses Due to 2 ...

    www.aol.com/pommel-horse-guy-stephen-nedoroscik...

    Takeaway. Olympian Stephen Nedoroscik, also known as “The Pommel Horse guy” wears thick-rimmed glasses when he is not competing. This is due to having two eye conditions — strabismus and ...

  8. Homonymous hemianopsia - Wikipedia

    en.wikipedia.org/wiki/Homonymous_hemianopsia

    Homonymous hemianopsia. Hemianopsia, or hemianopia, is a visual field loss on the left or right side of the vertical midline. It can affect one eye but usually affects both eyes. Homonymous hemianopsia (or homonymous hemianopia) is hemianopic visual field loss on the same side of both eyes. Homonymous hemianopsia occurs because the right half ...

  9. New glasses-free 3D tech uses per pixel prisms for zero ... - AOL

    www.aol.com/news/2010-03-25-new-glasses-free-3d...

    Try as manufacturers might, attempts at autostereoscopic (glasses-free) TV have been subpar; existing tech typically makes for messy images due to ghosting, only provides a 3D effect if you're ...