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Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...
Temporary structures – Quonset hut, Nissen hut, prefabricated home. Underground – Underground living, rock-cut architecture, monolithic church, pit-house. Modern low-energy systems – Straw-bale construction, earthbag construction, rice-hull bagwall construction, earthship, earth house. Various styles – Longhouse.
Architects Sarah Bonnemaison and Christine Macy have suggested that movement can be an inspiring idea for architecture without the designs having to allow for actual movement – they can merely suggest it as was the case for some of the constructions of Gaudi or their own recent work. [4]
A high-level design provides an overview of a system, product, service, or process. Such an overview helps supporting components be compatible to others. The highest-level design should briefly describe all platforms, systems, products, services, and processes that it depends on, and include any important changes that need to be made to them.
Diagram of interactions within one possible take on the MVC pattern. Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements.
Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...
Palladian architecture is a European architectural style derived from the work of the Venetian architect Andrea Palladio (1508–1580). What is today recognised as Palladian architecture evolved from his concepts of symmetry, perspective and the principles of formal classical architecture from ancient Greek and Roman traditions.
According to the authors of Design Patterns, there are two key elements to an anti-pattern that distinguish it from a bad habit, bad practice, or bad idea: . The anti-pattern is a commonly-used process, structure or pattern of action that, despite initially appearing to be an appropriate and effective response to a problem, has more bad consequences than good ones.