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Minecraft 1.13 also provides a feature known as "data packs" which allows players or server operators to provide additional content into the game. What can be added is limited to building on existing features, such as adding recipes, changing what items blocks drop when broken, and executing console commands .
3DMark 11 included four Graphics tests - Deep Sea 1 & 2, High Temple 1 & 2 - for measuring GPU performance, a Physics test measuring CPU performance, and a Combined test targeting CPU and GPU performance. 3DMark 11 included a Demo that adds a soundtrack to the visual content. December 7, 2010 Windows Vista Windows 7 Windows 8 Windows 8.1 Windows 10
A form of level of detail management has been applied to texture maps for years, under the name of mipmapping, also providing higher rendering quality. It is commonplace to say that "an object has been LOD-ed" when the object is simplified by the underlying LOD-ing algorithm as well as a 3D modeler manually creating LOD models. [citation needed]
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Historically, using projective texture mapping involved considering a special form of eye linear texture coordinate generation transform (tcGen for short). This transform was then multiplied by another matrix representing the projector's properties which were stored in texture coordinate transform matrix. The resulting concentrated matrix was ...
The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.
Superposition Benchmark is a benchmarking software based on the UNIGINE Engine.The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs.
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4]In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision.