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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by licensed distributors in ...

  4. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...

  6. Lorenz gauge condition - Wikipedia

    en.wikipedia.org/wiki/Lorenz_gauge_condition

    In electromagnetism, the Lorenz gauge condition or Lorenz gauge (after Ludvig Lorenz) is a partial gauge fixing of the electromagnetic vector potential by requiring = The name is frequently confused with Hendrik Lorentz , who has given his name to many concepts in this field. [ 1 ] (

  7. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Games created in all editions may be published with the exception of Team editions. The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen.

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  9. Velocity potential - Wikipedia

    en.wikipedia.org/wiki/Velocity_potential

    If ϕ is a velocity potential, then ϕ + f(t) is also a velocity potential for u, where f(t) is a scalar function of time and can be constant. Velocity potentials are unique up to a constant, or a function solely of the temporal variable. The Laplacian of a velocity potential is equal to the divergence of the corresponding flow.