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  2. Dragon Age: The Stolen Throne - Wikipedia

    en.wikipedia.org/wiki/Dragon_Age:_The_Stolen_Throne

    David Gaider was the lead writer of the Dragon Age series during his tenure at BioWare. Gaider commented that while he did discuss with BioWare management about the possibility of doing a novel earlier in the development cycle for Origins, the fact that both the Dragon Age and Mass Effect series have book-based prequels was "completely incidental". [3]

  3. Prima Games - Wikipedia

    en.wikipedia.org/wiki/Prima_Games

    Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]

  4. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    The book is arranged into three sections, one for each of the new character classes and their unique take on magic. Binder - Allows the souls of vestiges, beings so strange or powerful that they have been exiled from existence as it is normally understood, to share his body and thus gains power. This class can serve radically different roles ...

  5. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more ...

  6. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.

  7. Darkest Dungeon II - Wikipedia

    en.wikipedia.org/wiki/Darkest_Dungeon_II

    If a character is under a lot of stress, they will have a debilitating meltdown during combat, which results in a massive decrease in health and the acquisition of negative traits. In addition, high stress levels affect the relationships between the game's characters. If a character is friendly with another, they gain additional gameplay perks.

  8. Character design - Wikipedia

    en.wikipedia.org/wiki/Character_design

    Character design may refer to: Characterisation, the process of conveying information about characters; Character creation, the process of defining a game character; Model sheet, a document used to help standardize the appearance, poses, and gestures of an animated character

  9. Character development - Wikipedia

    en.wikipedia.org/wiki/Character_development

    Character creation, especially for games Experience point (character advancement), increase in scores and other changes of a game character; for example, in role-playing video games Moral character , a term used in many educational systems to indicate a strategy for the maturation of individual students