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  2. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...

  3. Pierre Bézier - Wikipedia

    en.wikipedia.org/wiki/Pierre_Bézier

    The control handles define the shape of the curve on either side of the common node, and can be manipulated by the user, via the software. [2] Bézier curves were adopted as the standard curve of the PostScript language and subsequently were adopted by vector programs such as Adobe Illustrator, CorelDRAW and Inkscape.

  4. Adjustment handle - Wikipedia

    en.wikipedia.org/wiki/Adjustment_handle

    Adjustment handles are a way to facilitate the construction of e.g. a cubic Bézier curve. In graphical user interfaces, the control element adjustment handle is a small box that appears on the corners and edges of a selected element such as another graphical control element like a window. This allows the user to alter size or shape.

  5. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    Some formats have additional support through Inkscape extensions, including PDF, EPS, Adobe Illustrator, Dia, Xfig, CGM, sK1 and Sketch. The predecessor of Inkscape was Sodipodi. Ipe lets users draw geometric objects such as polylines, arcs and spline curves and text. Ipe supports use of layers and multiple pages.

  6. Image tracing - Wikipedia

    en.wikipedia.org/wiki/Image_tracing

    The smooth portions of a curve are then approximated with a Bézier curve fitting procedure. Successive division may be used. Such a fitting procedure tries to fit the curve with a single cubic curve; if the fit is acceptable, then the procedure stops. Otherwise, it selects some advantageous point along the curve and breaks the curve into two ...

  7. De Casteljau's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Casteljau's_algorithm

    In the mathematical field of numerical analysis, De Casteljau's algorithm is a recursive method to evaluate polynomials in Bernstein form or Bézier curves, named after its inventor Paul de Casteljau. De Casteljau's algorithm can also be used to split a single Bézier curve into two Bézier curves at an arbitrary parameter value.

  8. File:Circle and quadratic bezier.svg - Wikipedia

    en.wikipedia.org/wiki/File:Circle_and_quadratic...

    The spline's on-curve control points are placed at the circle's horizontal and vertical tangent points and at displacements (79, 79) from the center and its reflections about the X and Y axes. Off-curve control points are placed at the intersections between the horizontal and vertical tangent line and 45-degree lines from the diagonal control ...

  9. File:Rational Bezier curve-conic sections.svg - Wikipedia

    en.wikipedia.org/wiki/File:Rational_Bezier_curve...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

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