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The proprietary extension pack adds a USB 2.0 or USB 3.0 controller and, if VirtualBox acts as an RDP server, it can also use USB devices on the remote RDP client, as if they were connected to the host, although only if the client supports this VirtualBox-specific extension (Oracle provides clients for Solaris, Linux, and Sun Ray thin clients ...
GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine.GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations).
Software development, advanced debug for single and multicore software, compiler and other tool development, computer architecture research, bug transportation, automated testing, system architecture, long-term support of safety-critical systems, early hardware availability, virtual prototyping
x86 virtualization is the use of hardware-assisted virtualization capabilities on an x86/x86-64 CPU.. In the late 1990s x86 virtualization was achieved by complex software techniques, necessary to compensate for the processor's lack of hardware-assisted virtualization capabilities while attaining reasonable performance.
AMD-V can do virtual 8086 mode in guests, too, but it can also just run the guest in "paged real mode" using the following steps: you create a SVM (Secure Virtual Machine) mode guest with CR0.PE=0, but CR0.PG=1 (that is, with protected mode disabled but paging enabled), which is ordinarily impossible, but is allowed for SVM guests if the host ...
Allows higher performance animation to provide for smooth animation for computer games and other high performance graphics programs. Super VGA virtual screens Allows software to set up virtual display resolutions, larger than the actual displayed resolution, and smoothly scroll or pan around the larger image. High Color and TrueColor modes
Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...