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  2. Brian Clevinger - Wikipedia

    en.wikipedia.org/wiki/Brian_Clevinger

    The comic was created using 8-bit graphic sprites taken primarily from the Final Fantasy NES games, or created by either Clevinger himself or Kevin Sigmund. Spanning 1225 episodes, it ran from March 2, 2001, to June 1, 2010. [2]

  3. 8-Bit Theater - Wikipedia

    en.wikipedia.org/wiki/8-Bit_Theater

    8-Bit Theater is a sprite comic, meaning the art is mainly taken from pre-existing video game assets, created by Brian Clevinger that ran from 2001 to 2010 and consisting of 1,225 pages. The webcomic was, at times, one of the most popular webcomics, and the most popular sprite comic.

  4. TIC-80 - Wikipedia

    en.wikipedia.org/wiki/TIC-80

    TIC-80 is a free and open-source fantasy video game console for making, playing, and sharing games on a limited platform that mimics the 8-bit systems of the 1980s. It has built-in code, sprite, map, music, and sound effect editors, as well as a command line interface that allow users to develop and edit games within the fantasy console. [4] [5]

  5. PICO-8 - Wikipedia

    en.wikipedia.org/wiki/PICO-8

    PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console [3] that mimics the limited graphical and sound capabilities of the old 8-bit systems of the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

  6. Sprite comic - Wikipedia

    en.wikipedia.org/wiki/Sprite_comic

    A panel of a hypothetical sprite comic featuring graphics from The Battle for Wesnoth. Sprite comics are webcomics that consist primarily of computer sprites from video games. Art assets are ripped from various classic games such as Mega Man and Sonic the Hedgehog, are edited and combined by amateur cartoonists, and are posted on the internet.

  7. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  8. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    To produce a two-dimensional shape, the sprite's single-row bitmap is altered by software from one scan line to the next. The 1979 Atari 400 and 800 home computers have similar, but more elaborate, circuitry capable of moving eight single-color objects per scan line: four 8-bit wide players and four 2-bit wide missiles. Each is the full height ...

  9. History of webcomics - Wikipedia

    en.wikipedia.org/wiki/History_of_webcomics

    David Anez' Bob and George, which launched in April 2000, was the first sprite comic to reach a larger level of popularity. However, it wouldn't be until the release of Brian Clevinger's 8-Bit Theater that the genre really took off. Maragos of 1-UP.com stated that 8-Bit Theater "took the style to its fullest expression and greatest popularity."