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  2. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string. Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant.

  3. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    A map, sometimes referred to as a dictionary, consists of a key/value pair. The key is used to order the sequence, and the value is somehow associated with that key. For example, a map might contain keys representing every unique word in a text and values representing the number of times that word appears in the text.

  4. Duplicate code - Wikipedia

    en.wikipedia.org/wiki/Duplicate_code

    In computer programming, duplicate code is a sequence of source code that occurs more than once, either within a program or across different programs owned or maintained by the same entity. Duplicate code is generally considered undesirable for a number of reasons. [ 1 ]

  5. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    This is the case for tree-based implementations, one representative being the <map> container of C++. [16] The order of enumeration is key-independent and is instead based on the order of insertion. This is the case for the "ordered dictionary" in .NET Framework, the LinkedHashMap of Java and Python. [17] [18] [19] The latter is more common.

  6. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    However, in the generic programming approach, each data structure returns a model of an iterator concept (a simple value type that can be dereferenced to retrieve the current value, or changed to point to another value in the sequence) and each algorithm is instead written generically with arguments of such iterators, e.g. a pair of iterators ...

  7. LZ77 and LZ78 - Wikipedia

    en.wikipedia.org/wiki/LZ77_and_LZ78

    Each dictionary entry is of the form dictionary[...] = {index, token}, where index is the index to a dictionary entry representing a previously seen sequence, and token is the next token from the input that makes this entry unique in the dictionary. Note how the algorithm is greedy, and so nothing is added to the table until a unique making ...

  8. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    These features have the potential to create many new objects, because they duplicate all the objects in an entire object structure. Because new duplicate objects are created instead of simply copying references to existing objects, deep operations will become a source of performance issues more readily than shallow operations.

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    It is easier to alter the value of the number, as it is not duplicated. Changing the value of a magic number is error-prone, because the same value is often used several times in different places within a program. [6] Also, when two semantically distinct variables or numbers have the same value they may be accidentally both edited together. [6]

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