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  2. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    This is based on the assumption that the most expensive functions inside games can be abstracted from the game logic, making it possible to use a high-level programming language, such as Python, to structure the game. [5]

  3. Category : Python (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scripted video games" The following 43 pages are in this category, out of 43 total. This list may not reflect recent changes .

  4. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    In a game engine context, for example, every coarse game object is represented as an entity. Usually, it only consists of a unique id. Implementations typically use a plain integer for this. [3] Component: A component characterizes an entity as possessing a particular aspect, and holds the data needed to model that aspect. For example, every ...

  5. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    Level The level of a node is the number of edges along the unique path between it and the root node. [4] This is the same as depth. Width The number of nodes in a level. Breadth The number of leaves. Forest A set of one or more disjoint trees. Ordered tree A rooted tree in which an ordering is specified for the children of each vertex. Size of ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    The physical level describes complex low-level data structures in detail. Logical level – The next higher level of abstraction describes what data the database stores, and what relationships exist among those data. The logical level thus describes an entire database in terms of a small number of relatively simple structures.

  8. Category:Python (programming language)-scriptable game ...

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scriptable game engines" The following 8 pages are in this category, out of 8 total.

  9. Foldit - Wikipedia

    en.wikipedia.org/wiki/Foldit

    Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.