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Google Play Pass is an app and video game subscription service by Google for Android devices. It was launched on September 23, 2019, in the United States. [1] History
Roblox is an online game platform and game creation system built around user-generated content and games, [6] [7] officially referred to as "experiences". [8] Games can be created by any user through the platforms game engine, Roblox Studio, [9] and then shared to and played by other players. [6]
On December 9, 2021, at The Game Awards, Google announced that Google Play Games beta would launch in early 2022, bringing Android games to Windows PCs and laptops. [10] The minimum specification requirements to run Google Play Games are currently Windows 10 or later operating system with an integrated graphics card and quad-core CPU that can access Google Play Games beta (previously octo-core ...
Google Play Services is automatically updated through Google Play on devices with Android 6.0 or newer. [7] This means Google can deliver updates without manufacturers having to update the Android firmware, working around the fragmentation of the platform that has become infamous for Android products.
Google Opinion Rewards is a loyalty program developed by Google. It was initially launched as a survey mobile app for Android and iOS developed by Google. The app allows users to answer surveys and earn rewards. On Android, users earn Google Play credits which can be redeemed by buying paid apps from Google Play. On iOS, users are paid via PayPal.
Google Play Books is an ebook digital distribution service. Google Play offers over five million ebooks available for purchase, [15] and users can also upload up to 1,000 of their own ebooks in the form of PDF or EPUB file formats. [16] As of January 2017, Google Play Books is available in 75 countries. [17]
Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
Pay-to-play (P2P) is a model in which a subscription payment is required on an ongoing basis, in order to use a service. When comparing the three revenue models, the free-to-play and buy-to-play model is slowly rising in popularity as the pay-to-play model is decreasing in relative popularity.