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When Make starts, it uses the makefile specified on the command-line or if not specified, then uses the one found by via specific search rules. Generally, Make defaults to using the file in the working directory named Makefile. GNU Make searches for the first file matching: GNUmakefile, makefile, or Makefile.
where name_of_directory is the name of the directory one wants to create. When typed as above (i.e. normal usage), the new directory would be created within the current directory. On Unix and Windows (with Command extensions enabled, [15] the default [16]), multiple directories can be specified, and mkdir will try to create all of them.
[citation needed] The syntax for pushing and popping directories is essentially the same as that used now. [6] [7] Both commands are available in FreeCOM, the command-line interface of FreeDOS. [8] In Windows PowerShell, pushd is a predefined command alias for the Push-Location cmdlet and popd is a predefined command alias for the Pop-Location ...
The Makefile lists compiler and linker command lines and program source code files, but might take a simple command line menu input (e.g. "Make 3") which selects the third group (set) of instructions then issues the commands to the compiler, and linker feeding the specified source code files.
Ant provides built-in functionality that is designed to behave the same on all platforms. For example, in the sample build.xml file above, the clean target deletes the classes directory and everything in it. In a Makefile this would typically be done with the command: rm -rf classes/ rm is a Unix-specific command unavailable in some other ...
ESLint – JavaScript syntax checker and formatter. Google's Closure Compiler – JavaScript optimizer that rewrites code to be faster and smaller, and checks use of native JavaScript functions. CodeScene – Behavioral analysis of code. JSHint – A community driven fork of JSLint. JSLint – JavaScript syntax checker and validator. Klocwork
Similarly, a variable CPPFLAGS exists with switches to be passed to the C or C++ preprocessor. Similarly, FFLAGS enables the addition of switches for a Fortran compiler. These variables are most commonly used to specify optimization or debugging switches to a compiler, as for example -g , -O2 or ( GCC -specific) -march=athlon .
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.