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In 2022, Sony stated half of its first-party PlayStation Studios games will be on personal computers (PC) and mobile by 2025. [9] In August 2022, SIE announced the formation of the PlayStation Studios Mobile Division, alongside the acquisition of the company's first mobile development team, Savage Game Studios, [10] later renamed Neon Koi. [11]
The latest reduction in headcount at Bungie comes two years after PlayStation closed its acquisition of the game developer for $3.6 billion in July 2022. “Today is a difficult and painful day ...
12 minutes 12 seconds Demon's Souls [31] [32] [33] State of Play February 25, 2021: 31 minutes 52 seconds Crash Bandicoot 4: It’s About Time, Returnal, Knockout City, Sifu, Solar Ash, Five Nights at Freddy's: Security Breach, Oddworld: Soulstorm, Kena: Bridge of Spirits, Deathloop, Final Fantasy VII Remake Intergrade [34] [35] [36] State of Play
The studio co-founder, Jason Blundell, left the company in 2022, and the studio canceled its new AAA live service game in 2023. [37] [38] Less than two years after the studio was opened, Prytania Media closed Crop Circle Games, citing "changing consumer tastes" and "economic conditions changing due to the pandemic."
The layoff plans come two weeks after Sony lowered the sales forecast for the PlayStation 5 for the current fiscal year, saying it now expects to sell 21 million units—a 16% reduction from its ...
Jampack was a demo series from Sony under its PlayStation Underground brand. [a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.
The "Destiny 2" and "Halo" creator said Wednesday that it would be laying off 220 employees, the result of too much expansion amid a slowdown in the video game industry.
London Studio was established in 2002 following the merger of SCEE Studio Camden (formerly a division of Psygnosis) and Team Soho, the developer behind The Getaway. [2] As London Studio, the studio developed the SingStar series, which became extremely popular and helped broaden the appeal of the PlayStation 2 beyond the typical demographics of young male gamers.