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  2. Childhood studies - Wikipedia

    en.wikipedia.org/wiki/Childhood_studies

    Childhood studies. Photograph of children playing. Childhood studies or children's studies ( CS) is a multidisciplinary field that seeks to understand the experience of childhood, both historically and in the contemporary world. CS views childhood as a complex social phenomenon [1] with an emphasis on children's agency as social actors, [2] and ...

  3. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    Education and technology. The relationship between education and technology has become a defining feature of modern development, fueled by the rapid growth of internet connectivity and mobile penetration. [1] Our world is now interconnected, with approximately 40% of the global population utilising the internet, a figure that continues to rise ...

  4. Science and technology studies - Wikipedia

    en.wikipedia.org/wiki/Science_and_technology_studies

    The Society for Social Studies of Science members also include government and industry officials concerned with research and development as well as science and technology policy; scientists and engineers who wish to better understand the social embeddedness of their professional practice; and citizens concerned about the impact of science and ...

  5. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Sociology. Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another. Evidence for this synergy has been found since humanity first started using simple tools. The inter-relationship has continued as modern technologies such as ...

  6. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    When technology is brought into an educational setting, the pedagogical setting changes in that technology-driven teaching can change the entire meaning of an activity without adequate research validation. If technology monopolizes an activity, students can begin to develop the sense that "life would scarcely be thinkable without technology."

  7. Community-based participatory research - Wikipedia

    en.wikipedia.org/wiki/Community-based...

    Community-based participatory research ( CBPR) is an equitable approach to research in which researchers, organizations, and community members collaborate on all aspects of a research project. CBPR empowers all stakeholders to offer their expertise and partake in the decision-making process. CBPR projects aim to increase the body of knowledge ...

  8. Digital humanities - Wikipedia

    en.wikipedia.org/wiki/Digital_humanities

    Digital humanities ( DH) is an area of scholarly activity at the intersection of computing or digital technologies and the disciplines of the humanities. It includes the systematic use of digital resources in the humanities, as well as the analysis of their application. [1] [2] DH can be defined as new ways of doing scholarship that involve ...

  9. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    Technoethics. Technoethics (TE) is an interdisciplinary research area that draws on theories and methods from multiple knowledge domains (such as communications, social sciences, information studies, technology studies, applied ethics, and philosophy) to provide insights on ethical dimensions of technological systems and practices for advancing a technological society.