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59,000 per year worldwide [6] Rabies is a viral disease that causes encephalitis in humans and other mammals. [1] It was historically referred to as hydrophobia ("fear of water") due to the symptom of panic when presented with liquids to drink. Early symptoms can include fever and abnormal sensations at the site of exposure. [1]
Egoless programming. Fail-fast. Gall's law. General Responsibility Assignment Software Patterns (GRASP) If it ain't broke, don't fix it. Inheritance (OOP) KISS principle. Law of Demeter, also known as the principle of least knowledge. Law of conservation of complexity, also known as Tesler's Law.
Software prototyping is about creating prototypes, i.e. incomplete versions of the software program being developed.. The basic principles are: [1] Prototyping is not a standalone, complete development methodology, but rather an approach to try out particular features in the context of a full methodology (such as incremental, spiral, or rapid application development (RAD)).
Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin 's method of rapid development. In general, RAD approaches to software development put less emphasis on planning and more emphasis on an adaptive process.
Waterfall model. The waterfall model is a breakdown of development activities into linear sequential phases, meaning they are passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. [1] The approach is typical for certain areas of engineering design.
Fred Brooks (born 1931) best known for managing the development of OS/360. Peter Chen (born 1947) known for the development of entity–relationship modeling. Edsger W. Dijkstra (1930–2002) developed the framework for a form of structured programming. David Parnas (born 1941) developed the concept of information hiding in modular programming.
In software engineering, the laws of software evolution refer to a series of laws that Lehman and Belady formulated starting in 1974 with respect to software evolution. [1][2] The laws describe a balance between forces driving new developments on one hand, and forces that slow down progress on the other hand. Over the past decades the laws have ...
Software engineering is an engineering approach to software development. [1][2][3] A practitioner, called a software engineer, applies the engineering design process to develop software. The terms programmer and coder overlap software engineer, but they imply only the construction aspect of typical software engineer workload.