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  2. Metaballs - Wikipedia

    en.wikipedia.org/wiki/Metaballs

    Metaballs. 1: The influence of 2 positive metaballs on each other. 2: The influence of a negative metaball on a positive metaball by creating an indentation in the positive metaball's surface. In computer graphics, metaballs, also known as blobby objects, [1][2] are organic-looking n -dimensional isosurfaces, characterised by their ability to ...

  3. Ray casting - Wikipedia

    en.wikipedia.org/wiki/Ray_casting

    Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...

  4. Specularity - Wikipedia

    en.wikipedia.org/wiki/Specularity

    In seismology. In the context of seismic migration, specularity is defined as the cosine of the angle made by the surface normal vector and the angle bisector of the angle defined by the directions of the incident and diffracted rays. [3] For a purely specular seismic event the value of specularity should be equal to unity, as the angle between ...

  5. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox (/ ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the ...

  7. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs ...

  8. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects, [1] potentially generating visually complex objects by combining a few primitive ones. [2][3] In 3D computer graphics and CAD, CSG is often used in procedural modeling. CSG can also be performed on polygonal ...

  9. Roblox vs. Unity Software: Which 3D Content Creation Stock ...

    www.aol.com/news/roblox-vs-unity-software-3d...

    Using the TipRanks Stock Comparison tool, let us compare two 3D content creation companies, Roblox and Unity Software, and see how Wall Street analysts feel about these stocks. ... including video ...