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Peak, an (n-3)-dimensional element; For example, in a polyhedron (3-dimensional polytope), a face is a facet, an edge is a ridge, and a vertex is a peak. Vertex figure: not itself an element of a polytope, but a diagram showing how the elements meet.
In geometry, a Platonic solid is a convex, regular polyhedron in three-dimensional Euclidean space.Being a regular polyhedron means that the faces are congruent (identical in shape and size) regular polygons (all angles congruent and all edges congruent), and the same number of faces meet at each vertex.
Regular tetrahedra alone do not tessellate (fill space), but if alternated with regular octahedra in the ratio of two tetrahedra to one octahedron, they form the alternated cubic honeycomb, which is a tessellation. Some tetrahedra that are not regular, including the Schläfli orthoscheme and the Hill tetrahedron, can tessellate.
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Among those that do, a regular tessellation has both identical [a] regular tiles and identical regular corners or vertices, having the same angle between adjacent edges for every tile. [14] There are only three shapes that can form such regular tessellations: the equilateral triangle, square and the regular hexagon. Any one of these three ...
The shape of the canonical polyhedron (but not its scale or position) is uniquely determined by the combinatorial structure of the given polyhedron. [26] Some polyhedrons do not have the property of convexity, and they are called non-convex polyhedrons.
Polyhedra are the three dimensional correlates of polygons. They are built from flat faces and straight edges and have sharp corner turns at the vertices. Although a cube is the only regular polyhedron that admits of tessellation, many non-regular 3-dimensional shapes can tessellate, such as the truncated octahedron.
v3.3.3.3.3 The above shapes may also be realized as slices orthogonal to the long diagonal of a tesseract . If this diagonal is oriented vertically with a height of 1, then the first five slices above occur at heights r , 3 / 8 , 1 / 2 , 5 / 8 , and s , where r is any number in the range 0 < r ≤ 1 / 4 , and s ...