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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In Raku, a sister language to Perl, for must be used to traverse elements of a list (foreach is not allowed). The expression which denotes the collection to loop over is evaluated in list-context, but not flattened by default, and each item of the resulting list is, in turn, aliased to the loop variable(s). List literal example:

  3. List (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/List_(abstract_data_type)

    A singly-linked list structure, implementing a list with three integer elements. The term list is also used for several concrete data structures that can be used to implement abstract lists, especially linked lists and arrays. In some contexts, such as in Lisp programming, the term list may refer specifically to a linked list rather than an array.

  4. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    Array programming primitives concisely express broad ideas about data manipulation. The level of concision can be dramatic in certain cases: it is not uncommon [example needed] to find array programming language one-liners that require several pages of object-oriented code.

  5. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    If the condition is true, then the lines of code inside the loop are executed. The advancement to the next iteration part is performed exactly once every time the loop ends. The loop is then repeated if the condition evaluates to true. Here is an example of the C-style traditional for-loop in Java.

  6. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    When eager evaluation is desirable (primarily when the sequence is finite, as otherwise evaluation will never terminate), one can either convert to a list, or use a parallel construction that creates a list instead of a generator. For example, in Python a generator g can be evaluated to a list l via l = list(g), while in F# the sequence ...

  7. Loop invariant - Wikipedia

    en.wikipedia.org/wiki/Loop_invariant

    In contrast, e.g. the property 0<=i && i<=n is a loop invariant for both the original and the optimized program, but is not part of the code, hence it doesn't make sense to speak of "moving it out of the loop". Loop-invariant code may induce a corresponding loop-invariant property.

  8. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1] [2] [3]A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards.

  9. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    The correct number of sections for a fence is n − 1 if the fence is a free-standing line segment bounded by a post at each of its ends (e.g., a fence between two passageway gaps), n if the fence forms one complete, free-standing loop (e.g., enclosure accessible by surmounting, such as a boxing ring), or n + 1 if posts do not occur at the ends ...

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